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Terraria

Why Terraria is the Greatest 2D Game

Jay Simmons July 08, 2020
Terraria logo over a blurred Terraria world background with large text that reads “Terraria Is the Best 2D Game.”

 

 

I have played a lot of 2D games over the years, and there are some incredible titles out there. Developers have repeatedly proven that a game does not need a third dimension to be deep, immersive, and full of content. Some of the best gaming experiences ever created have been in 2D.

However, no 2D game has ever reached the same level of quality, depth, and replayability as Terraria.

Even though I tend to favor 3D games in general, Terraria is one of those rare games that constantly pulls me back in for another playthrough. Every time I start a new world, the experience feels completely different. New items, new exploration paths, different strategies, and different building ideas make every run unique.

I have believed for a long time that Terraria is the greatest 2D game ever made, but that belief became even stronger after the release of Journey’s End, the final major update for the game.

The release of this update was honestly bittersweet. On one hand, Journey’s End added an enormous amount of new content and improvements to the game. On the other hand, the name itself represents the conclusion of a game that many players, including myself, have been obsessed with for years.

Terraria originally released in 2011, and the Journey’s End update launched in May 2020. When that update released, the PC version of the game reached an all-time peak of over 486,000 concurrent players on Steam. That is an incredible achievement for a game that had already been around for nearly a decade.

Despite the game's massive success and overwhelmingly positive reviews, there are still people who dismiss Terraria without really giving it a chance.

Terraria is actually my most played game of all time, but instead of just praising it blindly, I want to explain why I believe it deserves to be considered the greatest 2D game ever created.

Before diving into those reasons, it is important to address a couple of the most common criticisms people bring up about the game.

Argument 1: Terraria Is Just a 2D Minecraft

This is probably the most common criticism people make about Terraria. At first glance, it might seem like a fair comparison since both games involve mining resources, crafting items, and building structures.

However, the similarities between the two games are actually very surface-level.

Minecraft is primarily a sandbox survival game where the main focus is building and exploration. Players spend most of their time gathering materials and creating structures or large builds.

Terraria, on the other hand, is much more focused on combat, progression, and character upgrades.

While mining and building are still important parts of the game, Terraria's gameplay loop revolves around fighting enemies, defeating bosses, upgrading your equipment, and unlocking new parts of the world.

The progression system in Terraria feels much closer to an RPG than a traditional sandbox game. As you defeat bosses and gather stronger equipment, you unlock entirely new stages of the game. Each new phase introduces stronger enemies, better gear, and new challenges.

Because of this, Terraria ends up feeling like a mix between a sandbox game and an action RPG rather than simply a 2D version of Minecraft.

Anyone who has spent more than a few hours playing Terraria quickly realizes that the two games are fundamentally different experiences.

Argument 2: Terraria Does Not Have a Clear Goal

Another common criticism is that Terraria lacks direction or purpose. Since the game does not include a traditional story or quest system, some players enter the game without really knowing what they are supposed to do.

This can sometimes cause new players to wander around aimlessly until they eventually lose interest.

However, this design choice is actually one of Terraria’s strengths.

Terraria is a sandbox RPG, which means the game encourages exploration, experimentation, and discovery. Instead of guiding players through a linear story, the game allows players to create their own goals.

Some players focus on defeating every boss. Others enjoy building massive structures and designing elaborate towns for NPCs. Some players enjoy collecting rare items, while others experiment with different character builds and playstyles.

The Journey Mode added in the Journey’s End update expanded this idea even further. This mode allows players to customize their gameplay experience with tools that can adjust difficulty, control enemy spawn rates, duplicate researched items, and more.

In other words, Terraria gives players the freedom to play however they want.

Many people who criticize the game for lacking direction often admit that they only played it for a short amount of time. Terraria is one of those games that really opens up after a few hours of playtime. Once players begin unlocking stronger equipment and encountering bosses, the progression becomes much more exciting.

With those two arguments addressed, we can move on to the main reasons why Terraria stands out as the best 2D game ever created.

Terraria Supports Many Different Playstyles

One of the biggest strengths of Terraria is the number of different ways the game can be played.

Even before Journey’s End, the game already offered a wide variety of playstyles. With the final update, that variety expanded even further.

The addition of Master Mode introduced an extremely difficult challenge designed for experienced players who already understand the game mechanics. Enemies deal significantly more damage, bosses become much more dangerous, and the overall difficulty forces players to use better strategies.

On the other hand, Journey Mode allows players to customize the experience almost like a creative mode but with far more control. Players can adjust enemy difficulty, increase spawn rates, duplicate items, and experiment with the game in ways that were never possible before.

There are also several character difficulty options that drastically change how the game plays:

  • Softcore characters only drop coins when they die. This is the most forgiving option and is usually the best choice for new players.

  • Mediumcore characters drop all of their items when they die, similar to how Minecraft handles death. This adds an extra layer of risk since players must recover their gear after dying.

  • Hardcore characters permanently die when they are defeated. Once a Hardcore character dies, that character is deleted entirely.

This level of flexibility allows players to tailor the game to exactly the type of experience they want.

On top of all that, mod support has continued to grow within the Terraria community. Mods can introduce new bosses, new weapons, entirely new biomes, and even massive gameplay overhauls. This extends the life of the game far beyond its base content.

Because of all these options, it is very easy for players to find a playstyle that suits them.

Terraria Is About the Journey

One of the most interesting aspects of Terraria is that the game is not really about finishing it.

Technically, the main objective is to defeat the Moon Lord, which is the final boss in the game. However, reaching that point is not what most players consider the highlight of the experience.

For many players, the most exciting part of Terraria happens during the early stages of the game.

Starting a brand new world is always an exciting experience. At the beginning, your character is weak and vulnerable. Basic enemies can easily defeat you, and exploring new areas feels dangerous and unpredictable.

During this stage, players slowly gather resources, craft better tools, and begin to explore deeper parts of the world.

Eventually, players defeat the Wall of Flesh, which triggers Hardmode. Hardmode introduces stronger enemies, new materials, and powerful gear.

While Hardmode adds a huge amount of content, it also shifts the game slightly away from survival and toward progression and grinding.

For many players, the journey from the start of the game up until Hardmode is the most exciting part. That early feeling of vulnerability and discovery makes the world feel alive and unpredictable.

Terraria has always been about the journey rather than the destination.

Terraria Has Been Constantly Improved for Over a Decade

Another reason Terraria stands out is the incredible level of support it has received from its developers.

In the early days of Terraria, the game was much simpler than it is today. There were fewer bosses, fewer items, and fewer gameplay mechanics.

Over the years, the developers at Re-Logic continued to improve the game with major updates that expanded the world and added new features.

The Journey’s End update alone added over one thousand new items to the game, along with countless gameplay improvements. The full patch notes for the update were nearly 40 pages long, which shows just how much content was added.

What makes this even more impressive is that every single major update was completely free.

Despite offering hundreds of hours of gameplay, Terraria has rarely cost more than about $10 on Steam. Few games offer this much value for such a low price.

The developers consistently listened to feedback from the community and made changes that improved the overall experience. Because of that relationship between developers and players, Terraria has one of the most passionate gaming communities out there.

Conclusion

I could honestly spend hours listing reasons why Terraria is such an incredible game, but the three major points above highlight why it has remained so popular for so long.

Terraria offers unmatched freedom in how players approach the game. It encourages creativity, exploration, and experimentation. The journey through each new world feels exciting and rewarding every time.

Even though Journey’s End marked the final major update for Terraria, the game will likely continue to be enjoyed for many years to come.

Over the past decade, many incredible games have been released. But when it comes to 2D games, my opinion remains the same.

Terraria is the greatest 2D game ever created.

 

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